Пример #1
0
    public Tween LoadTween(DoTweenType type, Transform trans)
    {
        Tween _tw = null;


        switch (type)
        {
        case DoTweenType.PanelNoraml:
            _tw = DoTweenRoot.TransformMoveByTw(trans, 0.5f, new Vector2(0, 1000), new Vector2(0, 0));
            break;

        case DoTweenType.IptMove:
            _tw = DoTweenRoot.TransformMoveByTw(trans, 0.5f, trans.localPosition, new Vector2(trans.localPosition.x + 395, trans.localPosition.y));
            break;

        case DoTweenType.InfoBoxAni:
            _tw = DoTweenRoot.TransformMoveByTw(trans, 1f, new Vector2(-1390, 0), new Vector2(-160, 0));
            break;

        case DoTweenType.TransRotate:
            _tw = DoTweenRoot.TransformRotaByTw(trans, 1f, new Vector3(0, 0, 0), new Vector3(0, 0, 180));
            break;

        default:
            break;
        }


        return(_tw);
    }
Пример #2
0
    public override void ReqOpenWnd()
    {
        SetActive(gameObject, true);
        Sequence seq = DOTween.Sequence();

        seq = DoTweenRoot.GetColorSeq(img, 0.3f);
        seq.PlayForward();
        seq.OnComplete(() =>
        {
            SetActive(gameObject, false);
        });
    }