//初始化 void Init() { //UIFunctionBar petBtn = transform.Find("FbBg/PetBtn").GetComponent <Button>(); forgeBtn = transform.Find("FbBg/ForgeBtn").GetComponent <Button>(); composeBtn = transform.Find("FbBg/ComposeBtn").GetComponent <Button>(); friendBtn = transform.Find("FbBg/FriendBtn").GetComponent <Button>(); playerPropertyBtn = transform.Find("FbBg/PlayerPropertyBtn").GetComponent <Button>(); taskBtn = transform.Find("FbBg/TaskBtn").GetComponent <Button>(); skillBtn = transform.Find("FbBg/SkillBtn").GetComponent <Button>(); battleBtn = transform.Find("FbBg/BattleBtn").GetComponent <Button>(); storeBtn = transform.Find("FbBg/StoreBtn").GetComponent <Button>(); bagBtn = transform.Find("FbBg/BagBtn").GetComponent <Button>(); settingBtn = transform.Find("FbBg/SettingBtn").GetComponent <Button>(); rechargeBtn = transform.parent.Find("RechargeSignPrize/RechargeBtn").GetComponent <Button>(); prizeBtn = transform.parent.Find("RechargeSignPrize/PrizeBtn").GetComponent <Button>(); signBtn = transform.parent.Find("RechargeSignPrize/SignBtn").GetComponent <Button>(); showFcDownTog = transform.parent.Find("ShowFunctionBarBtnBg/ShowDownFunctionBarBtn").GetComponent <Toggle>(); showShortCutTog = transform.parent.Find("UIShortCut/ShowShutCutBtn").GetComponent <Toggle>(); uiShortCut = transform.parent.Find("UIShortCut").gameObject; fcDownHide = FCDownHide; fcDownShow = FCDownShow; shortCutHide = ShortCutHide; shortCutShow = ShortCutShow; showFcDownTog.isOn = false; DoTweenEffectManager.MoveComponet(showFcDownTog.isOn, gameObject, showFcDownTog, DoTweenMoveDirection.Down, 0, 0, fcDownHide, fcDownShow); }
private void FCDownShow() { if (showShortCutTog.isOn) { showShortCutTog.isOn = false; DoTweenEffectManager.MoveComponet(showShortCutTog.isOn, uiShortCut, showShortCutTog, DoTweenMoveDirection.Down, 0.5f, 0, shortCutHide, shortCutShow); } }
private void ShortCutShow() { showShortCutTog.transform.rotation = Quaternion.Euler(new Vector3(0, 0, 180)); if (showFcDownTog.isOn) { showFcDownTog.isOn = false; DoTweenEffectManager.MoveComponet(showFcDownTog.isOn, gameObject, showFcDownTog, DoTweenMoveDirection.Down, 0.5f, 0, fcDownHide, fcDownShow); } }
//点击显示下面功能条按钮 void OnShortCutShowBtnClick(bool isShow) { DoTweenEffectManager.MoveComponet(isShow, uiShortCut, showShortCutTog, DoTweenMoveDirection.Down, 0.5f, 0, shortCutHide, shortCutShow); }
void OnBottomFunctionbarShowBtnClick(bool isShow) { DoTweenEffectManager.MoveComponet(isShow, gameObject, showFcDownTog, DoTweenMoveDirection.Down, 0.5f, 0, fcDownHide, fcDownShow); }