Пример #1
0
    public void CreateFloatingText(string txt, Vector3 position, Color color, Color outlineColor)
    {
        DmgText floatingText = (DmgText)Instantiate <DmgText>(floatingTxtPrefab);

        floatingText.name = "FloatingText";
        floatingText.SetText(txt, color, outlineColor);
        floatingText.transform.position = position;
        floatingText.transform.SetParent(hudReference.transform);
    }
Пример #2
0
    public static void CreateFloatingText(string text, Transform location)
    {
        DmgText instance       = Instantiate(popupText);
        Vector2 screenPosition = Camera.main.WorldToScreenPoint(location.position);

        instance.transform.SetParent(canvas.transform);
        instance.transform.position = screenPosition;
        instance.SetText(text);
    }