public void BackToMainMenu() { displayedPanel = DisplayedPanel.mainMenu; selector.transform.SetParent(menuOptions[selectorIndex].selectPoint.transform); selector.localPosition = Vector3.zero; mainMenuPanel.SetActive(true); creditsPanel.SetActive(false); }
public void ShowCredits() { displayedPanel = DisplayedPanel.credits; selector.transform.SetParent(creditsPanelSelectPoint.transform); selector.localPosition = Vector3.zero; mainMenuPanel.SetActive(false); creditsPanel.SetActive(true); }
void Start() { selector.transform.SetParent(menuOptions[0].selectPoint.transform); selector.localPosition = Vector3.zero; selectorIndex = 0; displayedPanel = DisplayedPanel.mainMenu; mainMenuPanel.SetActive(true); creditsPanel.SetActive(false); SerializeSystem.LoadGame(scoreData); scoreData.currentScore = 0; UpdateHighscoreDisplay(); }