void OnFlicker() { if (flickerOn) { screen.ResetInvertBlock(x, y); screen.Apply(); flickerOn = false; } else { screen.SetInvertBlock(x, y); screen.Apply(); flickerOn = true; } }
void OnFlicker() { if (flickerOn) { screen.ResetInvertBlock(x, y); screen.Apply(); flickerOn = false; } else { screen.SetInvertBlock(x, y); screen.Apply(); flickerOn = true; } }