async void Awake() { rectTransform = this.gameObject.GetComponent <RectTransform>(); DisplayStatsConnection = FindObjectOfType <DisplayStatsConnection>(); for (int x = 0; x < (int)EAchievements.Error; x++) { Task <GameObject> achievementLoadTask = LoadAddAchievementToContentAsync(AchievementDisplayBoxPrefab, (EAchievements)x); GameObject box = await achievementLoadTask; AchievementBoxes.Insert(x, box); } }
void Awake() { rectTransform = this.gameObject.GetComponent <RectTransform>(); DisplayStatsConnection = FindObjectOfType <DisplayStatsConnection>(); }