private void CheckForDisplay() { Camera camera = GetComponent <Camera>(); int displayIdx = camera.targetDisplay; if (displayIdx < Display.displays.Length) { Display d = Display.displays[displayIdx]; if (!d.active) { d.Activate(); } Debug.Log("Activated external observer camera on display #" + displayIdx + " with " + d.systemWidth + "x" + d.systemHeight); // set some parameters camera.nearClipPlane = mainCamera.nearClipPlane; camera.farClipPlane = mainCamera.farClipPlane; camera.stereoTargetEye = StereoTargetEyeMask.None; camera.backgroundColor = mainCamera.backgroundColor; gameObject.SetActive(true); tempLerpFactorOverride = 1; // immediately align } else { // no external display > shut down this node gameObject.SetActive(false); Debug.Log("Could not activate external observer camera on display #" + displayIdx); } }
public void ActivateDisplay(int displayIndex) { if (Application.isEditor) { return; } if (displayIndex >= Display.displays.Length) { Debug.LogError("Invalid display index"); return; } Display d = Display.displays[displayIndex]; int width = d.systemWidth; int height = d.systemHeight; float aspectRatio = ((float)width) / height; //if (aspectRatio > 1) //{ // Camera.main.fieldOfView = 100; //} //else //{ // Camera.main.fieldOfView = Mathf.Rad2Deg * 2.0f * Mathf.Atan(Mathf.Tan(100 * 0.5f) / aspectRatio); //} d.Activate(); //d.Activate(width, height, 60); //d.SetParams(width, height, 0, 0); //c.aspect = aspectRatio; //c.targetDisplay = displayIndex; }
static int Activate(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Display obj = LuaScriptMgr.GetNetObject <Display>(L, 1); obj.Activate(); return(0); }
void Start() { int numDisplays = Mathf.Min(AvailableCameras.Count, Display.displays.Length); for (int i = 0; i < numDisplays; ++i) { Display currentDisplay = Display.displays[i]; currentDisplay.Activate(); AssignRandomCamera(i); } }
// public void ActivateInner() { // Flip Anim Frame(16) Event2 display.Activate(); if (display.flagHit == true) { return; } // if (isDanger) { MineController.instance.BeginAlert(mineType, this); } } // End ShowDisplay()
/// <summary> /// 读取完配置调用 /// </summary> /// <param name="x1"></param> /// <param name="y1"></param> /// <param name="x2"></param> /// <param name="y2"></param> private void SetResolution(int x1, int y1, int x2, int y2) { m_WallResolution = new Vector2Int(x1, y1); m_LandResolution = new Vector2Int(x2, y2); m_WallDisplay = Display.displays[0]; m_WallDisplay.SetRenderingResolution(m_WallResolution.x, m_WallResolution.y); if (Display.displays.Length > 1 && m_IsOpenLand) { m_GroundDisplay = Display.displays[1]; //激活第二面屏 m_GroundDisplay.Activate(); m_GroundDisplay.SetRenderingResolution(m_LandResolution.x, m_LandResolution.y); } }
public static int Activate(IntPtr l) { int result; try { int num = LuaDLL.lua_gettop(l); if (num == 1) { Display display = (Display)LuaObject.checkSelf(l); display.Activate(); LuaObject.pushValue(l, true); result = 1; } else if (num == 4) { Display display2 = (Display)LuaObject.checkSelf(l); int width; LuaObject.checkType(l, 2, out width); int height; LuaObject.checkType(l, 3, out height); int refreshRate; LuaObject.checkType(l, 4, out refreshRate); display2.Activate(width, height, refreshRate); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function Activate to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
void Start() { System.Text.StringBuilder infoText = new System.Text.StringBuilder(); int displayCount = Display.displays.Length; infoText.AppendLine("Total display count: " + displayCount); for (int d = 0; d < displayCount; d++) { Display display = Display.displays[d]; bool activate = d < _expectedDisplayCount; if (activate) { display.Activate(display.systemWidth, display.systemHeight, 60); } infoText.AppendLine("\tDisplay #" + (d + 1) + (activate ? " (ACTIVE)" : "") + (display == Display.main ? " (main)" : "")); infoText.AppendLine("\t\tRender: " + display.renderingWidth + "x" + display.renderingHeight + ", System: " + display.systemWidth + "x" + display.systemHeight); } _onInfoEvent.Invoke(infoText.ToString()); }