public override IStateSnippet GetState() { var state = new DiseaseTreatmentSnippet(); state.ApplianceTimedTreatmentNodes.Add((ApplianceTimedTreatmentNodeSnippet)_progressingStageTreatment.GetState()); state.ApplianceTimedTreatmentNodes.Add((ApplianceTimedTreatmentNodeSnippet)_worryingStageTreatment.GetState()); state.ApplianceTimedTreatmentNodes.Add((ApplianceTimedTreatmentNodeSnippet)_criticalingStageTreatment.GetState()); return(state); }
public override IStateSnippet GetState() { var state = new DiseaseTreatmentSnippet(); state.ConsumableTimedTreatments.Add((ConsumableTimedTreatmentSnippet)_initialStageTreatment.GetState()); state.ConsumableTimedTreatments.Add((ConsumableTimedTreatmentSnippet)_progressingStageTreatment.GetState()); state.ConsumableTimedTreatmentNodes.Add((ConsumableTimedTreatmentNodeSnippet)_worryingStageTreatment.GetState()); state.ConsumableTimedTreatmentNodes.Add((ConsumableTimedTreatmentNodeSnippet)_criticalingStageTreatment.GetState()); return(state); }
public override IStateSnippet GetState() { var state = new DiseaseTreatmentSnippet(); return(state); }