public void Load() { _gpuShape = ShapeLoader.LoadShape("./Examples/ball.stl", DiscreteBounds.OfSize(30, 30, 30), 5); }
public void Initialize() { _box = new Box(); _gpuSpace = new GpuSpace(DiscreteBounds.OfSize(30, 30, 30)); _program = new ShadingProgram(); }