Пример #1
0
 void Awake()
 {
     hands       = GetComponentsInChildren <Hand> ().ToList();
     decks       = GetComponentsInChildren <Deck> ().ToList();
     playAreas   = GetComponentsInChildren <OnePlayArea> ().ToList();
     discardsBox = GetComponentInChildren <DiscardsBox> ();
     drawable    = GetComponentInParent <Drawable> ();
 }
 void Awake()
 {
     onePlayArea  = GetComponent <OnePlayArea> ();
     gameManager  = GetComponentInParent <GameManager> ();
     drawable     = gameManager.GetComponent <Drawable> ();
     decks        = gameManager.GetComponentsInChildren <Deck> ();
     hands        = gameManager.GetComponentsInChildren <Hand> ();
     oneHands     = hands[0].GetComponentsInChildren <OneHand> ();
     onePlayAreas = gameManager.GetComponentsInChildren <OnePlayArea> ();
     discardBox   = gameManager.GetComponentInChildren <DiscardsBox> ();
 }