Пример #1
0
    public void ForceDisaster(Disaster.Type disasterType)
    {
        if (disaster != null)
        {
            return;
        }

        switch (disasterType)
        {
        case Disaster.Type.Fire:
            fireSpawner.SpawnDisaster();
            break;

        case Disaster.Type.Water:
            waterSpawner.SpawnDisaster();
            break;

        case Disaster.Type.Rat:
            ratSpawner.SpawnDisaster();
            break;
        }
    }
Пример #2
0
 public void FightDisaster(Disaster.Type disasterType)
 {
     isBusy = true;
     currentItem.StartUsing();
 }