private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     spriteRenderer = GetComponent <SpriteRenderer>();
     HideArrow();
 }
Пример #2
0
 private void Awake()
 {
     impulseForceRead  = boatImpulseForce;
     throwObjectSystem = new ThrowObjectSystem();
     DirectionalArrowBehaviour.SetupArrow(() => launchDirection);
 }
 private void Awake()
 {
     throwObjectSystem = new ThrowObjectSystem();
     DirectionalArrowBehaviour.SetupArrow(() => launchDirection);
 }