Пример #1
0
        public BoxOverlayShader()
        {
            vertex = new DirectX.Shader(DirectX.Shader.Type.Vertex, GetVertexSource(), "BoxOverlayVertex", out var bytecode);
            pixel  = new DirectX.Shader(DirectX.Shader.Type.Pixel, GetPixelSource(), "BoxOverlayPixel");

            var dev = Device.Get();

            input = new InputLayout(dev.Handle, bytecode, new InputElement[]
            {
                new InputElement("POSITION", 0, Format.R32G32_Float, 0)
            });
        }