private void frmMain_Closing(object sender, System.ComponentModel.CancelEventArgs e) { // Clean up the objects. DIDI8 = null; DI8 = null; DX8 = null; }
private DirectInputDeviceInstance8 DIDI8; //DirectInput 8 Device private void frmMain_Load(object sender, System.EventArgs e) { //Initialize the DirectX objects. DX8 = new DirectX8Class(); DI8 = DX8.DirectInputCreate(); }