void changeVersion() { if (Level.world < 2) { return; } isTransforming = true; if (Level.transformLimit == 0) { return; } else { Level.transformLimit--; if (version.Equals(DiloVersion.Normal)) { version = DiloVersion.Metal; print("metal"); anim.SetInteger("DilloState", 1); } else { version = DiloVersion.Normal; print("normal"); anim.SetInteger("DilloState", 0); } Level.updateTransformLimit(); } isTransforming = false; }
// Use this for initialization void Start() { thisTransform = transform; transform.position += new Vector3(0, Dillo.DILO_INTERVAL, -1); speedX = 0; speedY = 0; anim = this.GetComponentInChildren <Animator>(); version = DiloVersion.Normal; isTransforming = false; jumpNewPos = thisTransform.position; }