Пример #1
0
 public override bool newGame(DificultyType difficulty)
 {
     //if the game does not initialize the gamestate after doing a new game then we do it here.
     if (GameState == BasicGameState.loading)
     {
         GameState = BasicGameState.waitingForUserInput;
     }
     return(base.newGame(difficulty));
 }
Пример #2
0
 public virtual bool newGame(DificultyType difficulty)
 {
     Difficulty = difficulty;
     return(true);
 }
Пример #3
0
        //----------------------------------------------------------------------------------
        // IGame Members
        //----------------------------------------------------------------------------------

        public virtual bool setDificulty(DificultyType dificulty)
        {
            return(false);
        }