public void onEvent(DifficultySelectedEvent evt) { mFlippedId = -1; mPlayingGame = new Game(); mPlayingGame.BoardConfiguration = new BoardConfiguration(evt.Difficulty); mPlayingGame.Theme = mSelectedTheme; mToFlip = mPlayingGame.BoardConfiguration.NumTiles; // arrange board arrangeBoard(); // start the screen mScreenController.openScreen(ScreenController.Screen.GAME); }
public virtual void onEvent(DifficultySelectedEvent evt) { }