//public WWW API; // Use this for initialization void Start() { Instance = this; }
void OnMouseDown() { DifficultyLoader.mCurrentLevel = Enum.GetName(typeof(EraLevel), mEraLevel); DifficultyLoader.LoadGame(); }
//public WWW API; // Use this for initialization void Start() { Instance = this; }
void OnMouseDown() { DifficultyLoader.mCurrentLevel = Enum.GetName(typeof(EraLevel), mEraLevel); DifficultyLoader.LoadGame(); }