Пример #1
0
        public DifficultyListResponse getDifficultyAll()
        {
            DifficultyListResponse response = new DifficultyListResponse();
            QuestionProjeEntities  db       = new QuestionProjeEntities();

            db.Configuration.ProxyCreationEnabled = false;
            try
            {
                response.difficultys = db.Difficulty.Where(r => r.State == true).ToList();
            }
            catch (Exception ex)
            {
                //bir hata olursa response set edilsin
                Helper.setErrorToResponse(Constant.ERRORCODE.SYS_SYSTEM_ERROR, response);
                return(response);
            }


            //başarılı olduğu response a set edilsin
            Helper.setErrorToResponse(Constant.ERRORCODE.SYS_SUCCESS, response);
            return(response);
        }
Пример #2
0
        public DifficultyListResponse addDifficulty(Difficulty difficulty)
        {
            DifficultyListResponse response = new DifficultyListResponse();
            QuestionProjeEntities  db       = new QuestionProjeEntities();

            try
            {
                db.Difficulty.Add(difficulty);
                db.SaveChanges();
                response.difficultys.Add(difficulty);
            }
            catch (Exception ex)
            {
                //bir hata olursa response set edilsin
                Helper.setErrorToResponse(Constant.ERRORCODE.SYS_SYSTEM_ERROR, response);
                return(response);
            }


            //başarılı olduğu response a set edilsin
            Helper.setErrorToResponse(Constant.ERRORCODE.SYS_SUCCESS, response);
            return(response);
        }
Пример #3
0
        public DifficultyListResponse deleteDifficulty(int ID)
        {
            DifficultyListResponse response = new DifficultyListResponse();
            QuestionProjeEntities  db       = new QuestionProjeEntities();

            try
            {
                db.Configuration.ProxyCreationEnabled = false;
                Difficulty difficulty = db.Difficulty.Where(r => r.ID == ID).SingleOrDefault();
                difficulty.State = false;
                db.SaveChanges();
                response.difficultys.Add(difficulty);
            }
            catch (Exception ex)
            {
                //bir hata olursa response set edilsin
                Helper.setErrorToResponse(Constant.ERRORCODE.SYS_SYSTEM_ERROR, response);
                return(response);
            }

            //başarılı olduğu response a set edilsin
            Helper.setErrorToResponse(Constant.ERRORCODE.SYS_SUCCESS, response);
            return(response);
        }