Пример #1
0
            private static RGBColor <float> GetDifficultyColor(int difficulty)
            {
                DifficultyColors difficultyColorSettings = HarmonyManager.Settings.DifficultyColors;

                RGBColor <float>[] rgbColors = difficultyColorSettings.Colors;
                int minimumDifficulty        = difficultyColorSettings.MinimumDifficulty;

                int index = difficulty - minimumDifficulty;

                index = index.Clamp(0, rgbColors.Length - 1);

                return(rgbColors[index]);
            }
Пример #2
0
 public Settings(bool debug, DifficultyColors difficultyColors, VisitedColors visitedColors)
 {
     Debug            = debug;
     DifficultyColors = difficultyColors;
     VisitedColors    = visitedColors;
 }