public void DieingCallEventArgsConstructorTest() { BaseCreature creatureKiller = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 DieingCallEventArgs target = new DieingCallEventArgs(creatureKiller, creature); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void KillerTest() { BaseCreature creatureKiller = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 DieingCallEventArgs target = new DieingCallEventArgs(creatureKiller, creature); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Killer; Assert.Inconclusive("验证此测试方法的正确性。"); }
public void IsCancelTest() { BaseCreature creatureKiller = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 DieingCallEventArgs target = new DieingCallEventArgs(creatureKiller, creature); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }