public void RaiseDiedEvent() { // TODO: stop all orders this.Weapon.IsActive = false; Corpse(); AnyDiedEvent?.Invoke(this); DiedEvent?.Invoke(this); }
internal DiedEvent InvokeEvent(DiedEvent arg) { if (_api.ValidateEvent(arg)) { Died?.Invoke(_api, arg); } return(arg); }
private void handleDiedEvent(DiedEvent @event) { if (@event.timestamp > updateDat) { updateDat = @event.timestamp; _handleDiedEvent(@event); writeRecord(); } }
private void AssertEvent(DiedEvent @event) { Assert.NotNull(@event); Assert.Equal(DateTime.Parse("2019-09-04T14:30:18Z"), @event.Timestamp); Assert.Equal(EventName, @event.Event); Assert.Equal("$ShipName_Police_Federation;", @event.KillerName); Assert.Equal("Федеральная служба безопасности", @event.KillerNameLocalised); Assert.Equal("viper_mkiv", @event.KillerShip); Assert.Equal(ShipModel.ViperMkIV, @event.KillerShipModel); Assert.Equal(CombatRank.Master, @event.KillerRank); }
protected override bool HandleDeath(DiedEvent d) { if (Rnd.Chance(30)) { var slime = new SimpleSlime(); Area.Add(slime); slime.BottomCenter = BottomCenter; } return(base.HandleDeath(d)); }
protected override bool HandleDeath(DiedEvent d) { for (var i = 0; i < Rnd.Int(2, 5); i++) { var bee = new Bee(); Area.Add(bee); bee.Center = Center; } return(base.HandleDeath(d)); }
protected override void CreateGore(DiedEvent d) { var head = new Snowball(); Area.Add(head); head.TopCenter = TopCenter; var body = new SnowmanBody(); Area.Add(body); body.BottomCenter = BottomCenter; }
protected override bool HandleDeath(DiedEvent d) { for (var i = 0; i < 2; i++) { var slime = new MotherSlime(); Area.Add(slime); slime.Center = Center + new Vector2(Rnd.Float(-4, 4), Rnd.Float(-4, 4)); slime.GetComponent <HealthComponent>().InvincibilityTimer = 0.1f; slime.GetAnyComponent <BodyComponent>().KnockbackFrom(d.From, Rnd.Float(1f, 2f), 2); } return(base.HandleDeath(d)); }
virtual public Unit SummonUnit(GameObject _object, Land _Pos) { Unit monster; if (monster = Instantiate(_object).GetComponent <Unit>()) { Vector3 pos = Vector3.zero; Vector3 Scale = monster.transform.localScale; monster.transform.SetParent(_Pos.transform); monster.transform.localPosition = pos; monster.transform.localScale = Scale; monster.Faction = Faction; monster.playable = false; diedEvent += monster.DeadEvent;//주인이 죽으면 소환수도 죽음 } return(null); }
private async void CombatEventsOnDiedAsync(object sender, DiedEvent e) { var cmd = new AddCommanderCombatDeath(_eliteAPI.Location?.StarSystem?.Name); if (e.Killers != null && e.Killers.Length > 0) { cmd.WingOpponentNames = e.Killers.Select(k => k.Name); } else { cmd.OpponentName = e.KillerName; cmd.IsPlayer = e.KillerNameLocalised == null; } await AddCommand(cmd) .SendAsync() .ConfigureAwait(false); }
private void _handleDiedEvent(DiedEvent @event) { List <FactionReport> reports = new List <FactionReport>(); // Remove all pending claims from criminal record foreach (FactionRecord record in criminalrecord.ToList()) { reports = record.factionReports .Where(r => r.crimeDef == Crime.None || r.crimeDef == Crime.Claim) .ToList(); if (reports != null) { // Remove all pending claims from faction record.factionReports = record.factionReports.Except(reports).ToList(); } record.claims = 0; } }
private void handleDiedEvent(DiedEvent @event) { inventory.Clear(); writeInventory(); }
internal void InvokeDiedEvent(DiedEvent arg) => DiedEvent?.Invoke(null, arg);
protected override void CreateGore(DiedEvent d) { base.CreateGore(d); if (saved) { return; } var heinur = new Heinur(); Area.Add(heinur); heinur.Center = Center - new Vector2(0, 32); var g = heinur.GetComponent <BkGraphicsComponent>(); g.Scale = Vector2.Zero; Timer.Add(() => { Tween.To(1, 0, x => g.Scale.X = x, 3f); Tween.To(1, 0, x => g.Scale.Y = x, 3f); }, 1f); var dm = new DarkMage(); Area.Add(dm); dm.Center = Center + new Vector2(0, 32); dm.GetComponent <AnimationComponent>().Animate(); AnimationUtil.Poof(dm.Center); var dmDialog = dm.GetComponent <DialogComponent>(); var heinurDialog = heinur.GetComponent <DialogComponent>(); foreach (var p in Area.Tagged[Tags.Player]) { p.RemoveComponent <PlayerInputComponent>(); } Camera.Instance.Targets.Clear(); Camera.Instance.Follow(dm, 1f); Camera.Instance.Follow(heinur, 1f); dmDialog.Start("dm_5", null, () => Timer.Add(() => { dmDialog.Close(); Camera.Instance.Targets.Clear(); Camera.Instance.Follow(dm, 1f); Camera.Instance.Follow(heinur, 1f); heinurDialog.Start("heinur_0", null, () => Timer.Add(() => { heinurDialog.Close(); heinur.Attract = true; Camera.Instance.Targets.Clear(); Camera.Instance.Follow(dm, 1f); Camera.Instance.Follow(heinur, 1f); heinur.Callback = () => { Camera.Instance.Targets.Clear(); Camera.Instance.Follow(dm, 1f); foreach (var p in Area.Tagged[Tags.Player]) { p.GetComponent <PlayerGraphicsComponent>().Hidden = true; } var bk = new bk.BurningKnight() { Passive = true }; Area.Add(bk); bk.Center = Center; bk.GetComponent <BkGraphicsComponent>().Animate(); Camera.Instance.Follow(bk, 1f); dmDialog.Start("dm_6", null, () => Timer.Add(() => { dmDialog.Close(); Camera.Instance.Targets.Clear(); Camera.Instance.Follow(bk, 1f); var nbkDialog = bk.GetComponent <DialogComponent>(); nbkDialog.Start("nbk_0", null, () => Timer.Add(() => { nbkDialog.Close(); Camera.Instance.Targets.Clear(); Camera.Instance.Follow(bk, 1f); Run.Win(); }, 2f)); }, 2f)); }; }, 1f)); }, 1f)); }
public override void AnimateDeath(DiedEvent d) { base.AnimateDeath(d); ExplosionMaker.Make(this); OnDeath?.Invoke(); }
internal void InvokeDiedEvent(DiedEvent arg) { DiedEvent?.Invoke(this, arg); }
protected override void CreateGore(DiedEvent d) { }
protected override bool HandleDeath(DiedEvent d) { Become <FallingState>(); return(true); }
protected override bool HandleDeath(DiedEvent d) { ExplosionMaker.Make(this, 16); return(base.HandleDeath(d)); }
public override void AnimateDeath(DiedEvent d) { base.AnimateDeath(d); CreateGore(d); }
void Corpse() { DiedEvent?.Invoke(); }