public void LoadCreature(Model.Creature creature) { ActorName = creature.ActorName; InitiativeMod = Methods.GetSignedNumberString(creature.InitiativeMod); SelectedCreatureType = CreatureTypes.IndexOf(Methods.GetCreatureTypeString(creature.Type)); ChallengeRating = creature.ChallengeRating.ToString(); AttackSets = creature.AttackSets; Strength = creature.Strength.ToString(); Dexterity = creature.Dexterity.ToString(); Constitution = creature.Constitution.ToString(); Intelligence = creature.Intelligence.ToString(); Wisdom = creature.Wisdom.ToString(); Charisma = creature.Charisma.ToString(); BaseAttackBonus = Methods.GetSignedNumberString(creature.BaseAttackBonus); GrappleModifier = Methods.GetSignedNumberString(creature.GrappleModifier); HitPoints = creature.HitPoints.ToString(); HitDice = creature.HitDice.ToString(); SelectedHitDie = DieTypes.IndexOf(Methods.GetDieTypeString(creature.HitDieType)); ArmorClass = creature.ArmorClass.ToString(); TouchArmorClass = creature.TouchArmorClass.ToString(); FlatFootedArmorClass = creature.FlatFootedArmorClass.ToString(); Speeds = creature.Speed; Space = creature.Space.ToString(); Reach = creature.Reach.ToString(); FortitudeSave = Methods.GetSignedNumberString(creature.FortitudeSave); ReflexSave = Methods.GetSignedNumberString(creature.ReflexSave); WillSave = Methods.GetSignedNumberString(creature.WillSave); Feats = creature.Feats; SelectedSize = Sizes.IndexOf(Methods.GetSizeString(creature.Size)); DamageReductions = creature.DamageReductions; Immunities = creature.Immunities; EnergyResistances = creature.EnergyResistances; SpellResistance = creature.SpellResistance.ToString(); FastHealing = creature.FastHealing.ToString(); SpecialAttacks = creature.SpecialAttacks; SpecialQualities = creature.SpecialQualities; }