/// <summary> /// 踢出队员 /// </summary> public bool SendOutMember(int teamId, string userId) { if (_teamList == null) { return(false); } if (_teamList.ContainsKey(teamId)) { var team = _teamList[teamId]; if (team == null || team.Status != 1) { return(false); } if (team.TeamUser.UserId.Equals(userId)) { if (_userList.ContainsKey(userId)) { _userList.Remove(userId); } team.Status = 3;//解散组队 team.TeamUser = new TeamUser(); team.UserList.Clear(); } team.UserList.RemoveAll(m => m.UserId.Equals(userId)); if (_userList.ContainsKey(userId)) { _userList.Remove(userId); } } return(true); }
private static void ProcessQueue(object state) { while (_runningQueue == 1) { singal.WaitOne(); if (_runningQueue == 1) { Thread.Sleep(100);//Delay 100ms } while (_runningQueue == 1) { BaseEntity entity; if (_sendQueue.TryDequeue(out entity)) { string key = entity.GetKeyCode(); byte[] buffer = DoSerialize(entity); _syncPools.Remove(key); DoSend(entity.PersonalId, buffer); } else { break; } } singal.Reset(); } }
/// <summary> /// 释放 /// </summary> /// <param name="userGuild"></param> public static void Dispose(UserGuild userGuild) { if (_bossGeneralList.ContainsKey(userGuild.GuildID)) { _bossGeneralList[userGuild.GuildID].Clear(); } if (_userGuildList.ContainsKey(userGuild.GuildID)) { _userGuildList.Remove(userGuild.GuildID); } }
private bool Remove(int msgId) { return(_packagePools.Remove(msgId)); }