public override void ActionEffect() { if (Actions.HasTargetLockOn(Combat.Attacker, Combat.Defender)) { char letter = ' '; letter = Actions.GetTargetLocksLetterPair(Combat.Attacker, Combat.Defender); Selection.ActiveShip.SpendToken(typeof(Tokens.BlueTargetLockToken), letter); Combat.Defender.RemoveToken(typeof(Tokens.RedTargetLockToken), letter); //TODO: 2 Kinds of reroll //TODO: Block buttons Dices.RerollDices(Combat.CurentDiceRoll, "failures", Unblock); } }