private void SetupMine() { myD1 = DiceManagement.ThrowDie(); myD2 = DiceManagement.ThrowDie(); MyDie1.Source = new BitmapImage(new Uri("images/D" + myD1 + ".png", UriKind.Relative)); MyDie2.Source = new BitmapImage(new Uri("images/D" + myD2 + ".png", UriKind.Relative)); }
private void SetupEnemies() { enemyD1 = DiceManagement.ThrowDie(); enemyD2 = DiceManagement.ThrowDie(); EnemyDie1.Source = new BitmapImage(new Uri("images/D" + enemyD1 + ".png", UriKind.Relative)); EnemyDie2.Source = new BitmapImage(new Uri("images/D" + enemyD2 + ".png", UriKind.Relative)); }