public void DiaryListItemButtonPressed(DiaryListItem listItem) { if (diaryListItemButtonPressdEvent != null) { diaryListItemButtonPressdEvent(listItem); } }
private void PressDiaryListItemButton(DiaryListItem listitem) { ClearAllItems(); FileLoader.DiaryDataCollection collections = FileLoader.GetInstance().GetDiaryCollection(listitem.listIndex); foreach (FileLoader.DiaryData diaryData in collections.GetDatas()) { AttachNewDressItem((DressCategory)diaryData.category, diaryData.dressCode, false); } }
public DiaryListItem[] LoadDiaryItems() { DiaryListItem[] items = new DiaryListItem[DIARY_ITEM_COUNT]; for (int i = 0; i < DIARY_ITEM_COUNT; ++i) { GameObject obj = Object.Instantiate(Resources.Load("Object/UI/DiaryListItem") as GameObject); items[i] = obj.GetComponent <DiaryListItem>(); } return(items); }
private void ShowMainScreenFromDiary(DiaryListItem listitem) { mainScreen.SetActive(true); diaryScreen.SetActive(false); }