Пример #1
0
 public void DiaryListItemButtonPressed(DiaryListItem listItem)
 {
     if (diaryListItemButtonPressdEvent != null)
     {
         diaryListItemButtonPressdEvent(listItem);
     }
 }
Пример #2
0
 public void DiaryListItemButtonPressed(DiaryListItem listItem)
 {
     if (diaryListItemButtonPressdEvent != null)
     {
         diaryListItemButtonPressdEvent(listItem);
     }
 }
Пример #3
0
    private void PressDiaryListItemButton(DiaryListItem listitem)
    {
        ClearAllItems();

        FileLoader.DiaryDataCollection collections = FileLoader.GetInstance().GetDiaryCollection(listitem.listIndex);

        foreach (FileLoader.DiaryData diaryData in collections.GetDatas())
        {
            AttachNewDressItem((DressCategory)diaryData.category, diaryData.dressCode, false);
        }
    }
Пример #4
0
    private void PressDiaryListItemButton(DiaryListItem listitem)
    {
        ClearAllItems();

        FileLoader.DiaryDataCollection collections = FileLoader.GetInstance().GetDiaryCollection(listitem.listIndex);

        foreach (FileLoader.DiaryData diaryData in collections.GetDatas())
        {
            AttachNewDressItem((DressCategory)diaryData.category, diaryData.dressCode, false);
        }

    }
Пример #5
0
    public DiaryListItem[] LoadDiaryItems()
    {
        DiaryListItem[] items = new DiaryListItem[DIARY_ITEM_COUNT];

        for (int i = 0; i < DIARY_ITEM_COUNT; ++i)
        {
            GameObject obj = Object.Instantiate(Resources.Load("Object/UI/DiaryListItem") as GameObject);
            items[i] = obj.GetComponent <DiaryListItem>();
        }

        return(items);
    }
Пример #6
0
 private void ShowMainScreenFromDiary(DiaryListItem listitem)
 {
     mainScreen.SetActive(true);
     diaryScreen.SetActive(false);
 }
Пример #7
0
 private void ShowMainScreenFromDiary(DiaryListItem listitem)
 {
     mainScreen.SetActive(true);
     diaryScreen.SetActive(false);
 }