public void Poly_DiamondContainsPoint() { Diamond.AreaContains(new Vector2(0, 0)).Should().BeTrue(); Diamond.Translate(new Vector2(100, 15)).AreaContains(new Vector2(100, 15)).Should().BeTrue(); }
public void Poly_PointOnEdgeIsInside() { Diamond.AreaContains(new Vector2(0.5f, 0.5f)).Should().BeTrue(); }