public void CreateDialoguesWindow() { if (dialogues == null || !dialogues.Visible) { Cursor.Current = Cursors.WaitCursor; dialogues = new Dialogues(); if (dockEditors) { Do.AddControl(editor.Panel2, dialogues); } else { dialogues.Show(); } Cursor.Current = Cursors.Arrow; } dialogues.KeyDown += new KeyEventHandler(editor_KeyDown); dialogues.BringToFront(); }