private void HideFrase() { ChatBox.gameObject.SetActive(false); if (Frases.Frase[Counts.Index].Turn == 0) { Trigger.EndConversation(); anim.SetBool("Talk", false); } StartIt = true; }
private void HideFrase() { ChatBox.gameObject.SetActive(false); if (Frases.Frase[Counts.Index].Turn == 0) { Trigger.EndConversation(); anim.SetBool("Talk", false); } StartIt = true; }