public static void RenderNode(DialogueEditor editor, BaseNode node) { NodeGUI gui = editor.GetNodeGUI(node); if (gui == null) { gui = new NodeGUI(node); gui.id = editor.nextID++; editor.nodes.Add(gui.id, gui); } gui.RenderNode(editor); }
public void Remove(DialogueEditor editor) { node.Remove(); if (!node.isLink) { foreach (Link link in ((Node)node).Links) { editor.GetNodeGUI(link).DestroyGUI(editor); } } DestroyGUI(editor); }
private static void RenderNode(DialogueEditor editor, BaseNode node, List <NodeGUI> removeNodes) { NodeGUI gui = editor.GetNodeGUI(node); if (gui != null && gui.node.Data == null) { Debug.Log("trying to render a node with null data. destroying..."); removeNodes.Add(gui); } else { if (gui == null) { gui = new NodeGUI(node); gui.id = editor.nextID++; editor.nodes.Add(gui.id, gui); } gui.RenderNode(editor, removeNodes); } }
/// <summary> /// Expand or collapse this node and all its children, recursively. /// </summary> public void ExpandAll(bool expand, DialogueEditor editor) { if (!node.isLink && ((Node)node).Children.Count > 0) { if (expand) { editor.RevealChildren(node); } else { expanded = expand; foreach (BaseNode child in ((Node)node).Children) { NodeGUI gui = editor.GetNodeGUI(child); if (gui != null) { gui.ExpandAll(expand, editor); } } } } }