private void deleteP_Click(object sender, EventArgs e)
        {
            //
            SqlConnection con = new SqlConnection();

            con.ConnectionString = Helper.ConnectionString;
            //



            if (bunifuCustomDataGrid2.SelectedCells.Count > 0)
            {
                SqlDataAdapter adapt = new SqlDataAdapter("select class_id from classrooms where class_name= '" + className + "'", con);
                DataTable      dt    = new DataTable();
                adapt.Fill(dt);
                int ID = int.Parse(dt.Rows[0][0].ToString());//Getting the ID of The Classroom



                SqlDataAdapter add  = new SqlDataAdapter("select participant_id from participant where fullname= '" + participantName + "'", con);
                DataTable      data = new DataTable();
                add.Fill(data);
                int id = int.Parse(data.Rows[0][0].ToString());//Getting the ID of The Participant



                DialogResult result = Dialogue1.Show("Are You Sure?", "", "Ok", "Cancel");
                if (result == DialogResult.Yes)
                {
                    con.Open();


                    String query = "DELETE FROM classlist WHERE class_id= '" + ID + "' AND facilitator_id = '" + Program.user_id + "' AND participant_id= '" + id + "' ";

                    SqlDataAdapter sda = new SqlDataAdapter(query, con);

                    int m = sda.SelectCommand.ExecuteNonQuery();
                    con.Close();
                    if (m > 0)
                    {
                        load_class();
                        load_participant();
                        Dialogue.Show("Successfully Deleted!", "", "Ok", "Cancel");
                    }


                    else
                    {
                        Dialogue.Show("Fail to Delete!", "", "Ok", "Cancel");
                        load_class();
                        load_participant();
                    }
                }//end if result
            }

            else
            {
                Dialogue.Show("Nothing Selected", "", "Ok", "Cancel");
            }
        }
Пример #2
0
 public void StartDialogue(Dialogue1 dialogue)
 {
     nameText.text = dia.name;
     sentences.Clear();
     foreach (string sentence in dia.sentences)
     {
         sentences.Enqueue(sentence);
     }
     DisplayNextSentence();
 }
Пример #3
0
    public void AddDialogue1(float _time, string _text)
    {
        GameObject obj       = Instantiate(dialogue1_prefab, transform);
        Dialogue1  dialogue1 = obj.GetComponent <Dialogue1>();

        dialogue1.Init(this);
        dialogue1.SetTime(_time);
        dialogue1.SetText(_text);
        obj.SetActive(false);
        object_pool.Enqueue(obj);
    }
Пример #4
0
    public void StartDialogue(Dialogue1 dialogue)
    {
        Debug.Log("Starting convo with " + dialogue.name);

        sentences.Clear();

        foreach (string sentence in dialogue.sentences)
        {
            sentences.Enqueue(sentence);
        }

        DisplayNextSentence();
    }