Пример #1
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 // Normal TextLine Struct
 public DialogueLine(DialogueSpeaker dialogueSpeaker_, List <string> texts_, List <float> lettersPerSeconds_)
 {
     dialogueSpeaker   = dialogueSpeaker_;
     texts             = texts_;
     lettersPerSeconds = lettersPerSeconds_;
     dialogueLineType  = Dialogue.DialogueLineType.TEXT;
 }
Пример #2
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 // Pre-DialogueLine Struct
 public DialogueLine(DialogueSpeaker dialogueSpeaker_)
 {
     dialogueSpeaker   = dialogueSpeaker_;
     dialogueLineType  = new Dialogue.DialogueLineType();
     texts             = new List <string> ();
     lettersPerSeconds = new List <float> ();
     triggers          = new List <Trigger> ();
 }
Пример #3
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 // Trigger TextLine Struct
 public DialogueLine(DialogueSpeaker dialogueSpeaker_, List <Trigger> triggers_, List <List <string> > variables_)
 {
     dialogueSpeaker  = dialogueSpeaker_;
     triggers         = triggers_;
     dialogueLineType = Dialogue.DialogueLineType.TRIGGER;
 }