protected virtual void Start() { characterController = GetComponent <CharacterController>(); _transform = base.transform; animator = GetComponent <Animator>(); status = GetComponent <PlayerStatus>(); searchCharactor = GetComponent <SearchCharacter>(); dialog_PlayerMenu = GameObject.Find("PlayerMenuCanvas").GetComponent <Dialog_PlayerMenu>(); }
void Start() { playerMenu = GameObject.Find("PlayerMenuCanvas").GetComponent <Dialog_PlayerMenu>(); var hitPointSliderObj = GameObject.Find("HitPointSlider"); if (hitPointSliderObj) { hitPointSlider = hitPointSliderObj.GetComponent <Slider>(); } var attackBuffIconObj = GameObject.Find("ATKBuff"); if (attackBuffIconObj) { attackBuffIcon = attackBuffIconObj.GetComponent <Image>(); } animator = GetComponent <Animator>(); SetParameter(); currentHP = maxHP; DisplayHP(); AttackBuffTimer(); }