/* ---------------------------------------*/
        /* TOOL BAR ACTIONS */
        /* ---------------------------------------*/

        /* Toolbar Menu - New Project Clicked */
        private void MenuItemNew_Click(object sender, RoutedEventArgs e)
        {
            DialogNewProject newProject = new DialogNewProject();

            newProject.Show();
            newProject.Activate();
        }
Пример #2
0
        //////////////////////////////////////////////////////////////////
        //////////////////////////////////////////////////////////////////
        //                                                              //
        //                      FORM ELEMENTS                           //
        //                                                              //
        //////////////////////////////////////////////////////////////////
        //////////////////////////////////////////////////////////////////

        /////////////////////////////////////
        //  Menu Strip
        /////////////////////////////////////

        // file
        private void newToolStripMenuItem_Click(object sender, EventArgs e)
        {
            int width  = 0;
            int height = 0;

            DialogNewProject newProjectMessageBox = new DialogNewProject();
            DialogResult     result = newProjectMessageBox.ShowDialog();

            if (result == DialogResult.OK)
            {
                // empty layer list control
                layerList.clearAll();

                // get input from new project dialog
                width  = newProjectMessageBox.m_width;
                height = newProjectMessageBox.m_height;

                // tell the program to create the project
                m_program.createNewProject(Color.FromArgb(0, 255, 255, 255), new Size(width, height));

                // populate the layer list control
                for (int i = 0; i < m_program.getLayerCount(); i++)
                {
                    string s = m_program.getLayerText(i);
                    layerList.AddItem(s);
                }

                // get the display image from the program
                updateCanvasImage();
            }
        }