/// <summary> /// Example on how to extract dfs0 data from a 2D dfsu file for certain elements. All items /// from dfsu file are extracted. /// </summary> /// <param name="dfsuFileNamePath">Name, including path, of 2D dfsu file</param> /// <param name="elmtsIndices">Indices of elements to extract data from</param> /// <param name="useStream">Use stream when writing dfs0 files - then more than 400 files can be created simultaneously</param> public static void ExtractDfs0FromDfsu(string dfsuFileNamePath, IList <int> elmtsIndices, bool useStream) { // If not using stream approach, at most 400 elements at a time can be processed. // There is a limit on how many files you can have open at the same time using // the standard approach. It will fail in a nasty way, if the maximum number of // file handles are exceeded. This is not an issue when using .NET streams. if (!useStream && elmtsIndices.Count > 400) { throw new ArgumentException("At most 400 elements at a time"); } // Open source dfsu file IDfsuFile source; Stream stream = null; if (useStream) { stream = new FileStream(dfsuFileNamePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); source = DfsuFile.Open(stream); } else { source = DfsuFile.Open(dfsuFileNamePath); } // Figure out "basic" dfs0 file name string dfsuFilename = Path.GetFileNameWithoutExtension(dfsuFileNamePath); string path = Path.GetDirectoryName(dfsuFileNamePath); string dfs0BaseFilename = Path.Combine(path, "test_" + dfsuFilename + "-"); // Factory for creating dfs objects DfsFactory factory = new DfsFactory(); // Create a dfs0 file for each element in elmtsIndices DfsFile[] dfs0Files = new DfsFile[elmtsIndices.Count]; Stream[] dfs0Streams = new Stream [elmtsIndices.Count]; double timeSpan = source.TimeStepInSeconds * source.NumberOfTimeSteps; for (int k = 0; k < elmtsIndices.Count; k++) { // Index of element to create dfs0 for int elmtsIndex = elmtsIndices[k]; // Calculate element center coordinates, to be stored in dfs0 items. // Stored as float in dfs0, hence possible loss of precision... float x = 0, y = 0, z = 0; int[] nodeNumbers = source.ElementTable[elmtsIndex]; for (int i = 0; i < nodeNumbers.Length; i++) { int nodeIndex = nodeNumbers[i] - 1; // from number to index x += (float)source.X[nodeIndex]; y += (float)source.Y[nodeIndex]; z += source.Z[nodeIndex]; } x /= nodeNumbers.Length; y /= nodeNumbers.Length; z /= nodeNumbers.Length; // Start building dfs0 file header DfsBuilder builder = DfsBuilder.Create("fileTitle", "appTitle", 1); builder.SetDataType(1); // standard dfs0 value builder.SetGeographicalProjection(source.Projection); builder.SetTemporalAxis(factory.CreateTemporalEqCalendarAxis(eumUnit.eumUsec, source.StartDateTime, 0, source.TimeStepInSeconds)); // Add all dynamic items from dfsu file to dfs0 file for (int j = 0; j < source.ItemInfo.Count; j++) { IDfsSimpleDynamicItemInfo sourceItem = source.ItemInfo[j]; DfsDynamicItemBuilder itemBuilder = builder.CreateDynamicItemBuilder(); itemBuilder.Set(sourceItem.Name, sourceItem.Quantity, sourceItem.DataType); itemBuilder.SetAxis(factory.CreateAxisEqD0()); itemBuilder.SetValueType(sourceItem.ValueType); itemBuilder.SetReferenceCoordinates(x, y, z); // optional builder.AddDynamicItem(itemBuilder.GetDynamicItemInfo()); } // Create and get file, store them in dfs0s array string dfs0Filename = dfs0BaseFilename + (elmtsIndex).ToString("000000") + ".dfs0"; if (useStream) { // Create file using C# streams - necessary to provie number of time steps and timespan of data builder.SetNumberOfTimeSteps(source.NumberOfTimeSteps); builder.SetTimeInfo(0, timeSpan); Stream dfs0FileStream = new FileStream(dfs0Filename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite); builder.CreateStream(dfs0FileStream); dfs0Streams[k] = dfs0FileStream; } else { // Create file in the ordinary way. Will include statistics (of delete values etc). builder.CreateFile(dfs0Filename); } dfs0Files[k] = builder.GetFile(); } // For performance, use predefined itemdata objects when reading data from dfsu IDfsItemData <float>[] dfsuItemDatas = new IDfsItemData <float> [source.ItemInfo.Count]; for (int j = 0; j < source.ItemInfo.Count; j++) { dfsuItemDatas[j] = (IDfsItemData <float>)source.ItemInfo[j].CreateEmptyItemData(); } // Read data from dfsu and store in dfs0 float[] dfs0Data = new float[1]; for (int i = 0; i < source.NumberOfTimeSteps; i++) { for (int j = 0; j < source.ItemInfo.Count; j++) { // Read data from dfsu IDfsItemData <float> dfsuItemData = dfsuItemDatas[j]; bool ok = source.ReadItemTimeStep(dfsuItemData, i); float[] floats = dfsuItemData.Data; // write data to dfs0's for (int k = 0; k < elmtsIndices.Count; k++) { int elmtsIndex = elmtsIndices[k]; dfs0Data[0] = floats[elmtsIndex]; dfs0Files[k].WriteItemTimeStepNext(0, dfs0Data); } } } // Close dfsu files source.Close(); if (stream != null) { stream.Close(); } // Close all dfs0 files for (int k = 0; k < elmtsIndices.Count; k++) { dfs0Files[k].Close(); if (dfs0Streams[k] != null) { dfs0Streams[k].Close(); } } }