public DeviceQueueInfo2 ( StructureType sType = StructureType.DeviceQueueInfo2, void *pNext = default, DeviceQueueCreateFlags flags = default, uint queueFamilyIndex = default, uint queueIndex = default ) { SType = sType; PNext = pNext; Flags = flags; QueueFamilyIndex = queueFamilyIndex; QueueIndex = queueIndex; }
public DeviceQueueCreateInfo ( StructureType sType = StructureType.DeviceQueueCreateInfo, void *pNext = default, DeviceQueueCreateFlags flags = default, uint queueFamilyIndex = default, uint queueCount = default, float *pQueuePriorities = default ) { SType = sType; PNext = pNext; Flags = flags; QueueFamilyIndex = queueFamilyIndex; QueueCount = queueCount; PQueuePriorities = pQueuePriorities; }