/// <summary>
    /// 显示设备编辑界面
    /// </summary>
    private void ShowEditUI(GameObject dev)
    {
        DevNode             devNode     = dev.GetComponent <DevNode>();
        DeviceEditUIManager editManager = DeviceEditUIManager.Instacne;

        if (editManager && devNode)
        {
            editManager.Show(devNode);
        }
        SetDevSelection(dev);
    }