public void OnBuy() { if (_isCable) { if (_uiManager.money >= cableComponent.price) { if (cableComponent != null) { cableComponent.IsAvailabe = true; } buyButton.interactable = false; _uiManager.UpdateMoney(cableComponent.price); GameManager.UpdateCableAvailability(DeviceComponentHelper.ComponentName(cableComponent.componentType), true); } } else { if (_uiManager.money >= deviceComponent.price) { if (deviceComponent != null) { deviceComponent.IsAvailabe = true; } buyButton.interactable = false; _uiManager.UpdateMoney(deviceComponent.price); GameManager.UpdateCableAvailability(DeviceComponentHelper.DeviceName(deviceComponent.deviceType), true); } } }
private void SetAvailableDevices() { for (int i = 0; i < allDevices.Length; i++) { if (!availableComponents[DeviceComponentHelper.DeviceName(allDevices[i].deviceType)].IsAvailabe) { allDevices[i].gameObject.SetActive(false); } } }
public static Dictionary <string, DeviceComponent> GetAllDevices() { SetDevicePrefabList(); foreach (GameObject g in _devicePrefabs) { DeviceComponent componentComponent = g.GetComponentInChildren <DeviceComponent>(true); if (!_deviceList.ContainsKey(DeviceComponentHelper.DeviceName(componentComponent.deviceType))) { _deviceList.Add(DeviceComponentHelper.DeviceName(componentComponent.deviceType), componentComponent); } } return(_deviceList); }
public static void AddDeviceSelection(DeviceComponent component) { if (_selectedDevices == null || _selectedDevices.Count == 0) { _selectedDevices = new List <GameObject>(); } foreach (GameObject g in _devicePrefabs) { if ((DeviceComponentHelper.DeviceName(g.GetComponentInChildren <DeviceComponent>(true).deviceType) == DeviceComponentHelper.DeviceName(component.deviceType)) && !_selectedDevices.Contains(g)) { _selectedDevices.Add(g); break; } } }