Пример #1
0
        private void OnDestroyRemotePlayer(ref DestroyRemotePlayer p)
        {
            byte index = p.Index;

            Root.DispatchToMainThread(delegate {
                RemotePlayer player = Interlocked.Exchange(ref remotePlayers[index], null);
                if (player != null)
                {
                    //RemoveObject(player);
                    RemoveActor(player);
                }
            });
        }
Пример #2
0
        private void OnDestroyRemotePlayer(ref DestroyRemotePlayer p)
        {
            int index = p.Index;

            RemotePlayer player;

            if (remotePlayers.TryGetValue(index, out player))
            {
                Root.DispatchToMainThread(delegate {
                    remotePlayers.Remove(index);

                    RemoveObject(player);
                });

                Console.WriteLine(" | RemotePlayer destroyed: " + index);
            }
        }