public void Init(MovableParams parameters)
 {
     col         = GetComponent <Collider2D>();
     anim        = GetComponent <DestroyAnim>();
     myParams    = parameters;
     initialized = true;
     weight.text = myParams.strength.val.ToString("F1");
 }
Пример #2
0
 private void Start()
 {
     for (int i = 0; i < lifePoints.Points; i++)
     {
         DestroyAnim anim = Instantiate(heartContainer, transform).GetComponent <DestroyAnim>();
         destroyAnims.Push(anim);
     }
     LifePoints.onPlayerHit += RemoveHeart;
 }