Пример #1
0
            public override DesignerActionItemCollection GetSortedActionItems()
            {
                DesignerActionItemCollection items = new DesignerActionItemCollection();

                items.Add(new DesignerActionHeaderItem("Speller's UI Options", "UIOptions"));
                DesignerActionItem propItem;

                propItem = new DesignerActionTextItem("Set the UI extension (toolstrip, menu) for the main UI.", "UIOptions");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                return(items);
            }
Пример #2
0
            public override DesignerActionItemCollection GetSortedActionItems()
            {
                DesignerActionItemCollection items = new DesignerActionItemCollection();

                items.Add(new DesignerActionHeaderItem("Ruler Options", "Ruler"));
                DesignerActionItem propItem;

                propItem = new DesignerActionTextItem("Set the appearance of the ruler inside the editor's container.", "Ruler");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("VRuler", "&Vertical Ruler", "Ruler");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("HRuler", "&Horizontal Ruler", "Ruler");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionHeaderItem("UI Options", "UI");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionTextItem("Set the appearance of the toolbar and strip elements.", "UI");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("ShowToolbar", "&Show Toolbar", "UI");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("DockToolbar", "&Dock Toolbar", "UI");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("ShowMenuStrip", "&Show MenuStrip", "UI");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("ShowStatusStrip", "&Show StatusStrip", "UI");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionHeaderItem("Information and Layout", "Layout");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionTextItem("Informations about current layout and dock option.", "Layout");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionTextItem(String.Format(" Size: {0} x {1}", ((Control)editor).Size.Width, ((Control)editor).Size.Height), "Layout");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionTextItem(String.Format(" Location: x={0} y={1}", ((Control)editor).Location.X, ((Control)editor).Location.Y), "Layout");
                propItem.AllowAssociate = true;
                items.Add(propItem);
                propItem = new DesignerActionPropertyItem("Dock", "&Dock Editor", "Layout");
                propItem.AllowAssociate = true;
                items.Add(propItem);

                return(items);
            }
        public void DesignerActionItem_Ctor_String_String(string displayName, string category, string expectedDisplayName)
        {
            var item = new DesignerActionTextItem(displayName, category);

            Assert.Equal(expectedDisplayName, item.DisplayName);
            Assert.Equal(category, item.Category);
            Assert.Null(item.Description);
            Assert.False(item.AllowAssociate);
            Assert.Empty(item.Properties);
            Assert.Same(item.Properties, item.Properties);
            Assert.IsType <HybridDictionary>(item.Properties);
            Assert.True(item.ShowInSourceView);
        }