Пример #1
0
 public static void Prefix(Designator_Build __instance, ThingDef ___stuffDef)
 {
     stuffDef = ___stuffDef;
 }
 public static Rot4 PlacingRot(this Designator_Build designator) =>
 (Rot4)placingRotInfo.GetValue(designator);
        static bool Prefix(Designator_Build __instance, Event ev)
        {
            if (entDefFI == null)
            {
                entDefFI     = typeof(Designator_Build).GetField("entDef", BindingFlags.NonPublic | BindingFlags.Instance);
                stuffDefFI   = typeof(Designator_Build).GetField("stuffDef", BindingFlags.NonPublic | BindingFlags.Instance);
                writeStuffFI = typeof(Designator_Build).GetField("writeStuff", BindingFlags.NonPublic | BindingFlags.Instance);
            }

            Map map = Find.CurrentMap;

            ThingDef thingDef = entDefFI.GetValue(__instance) as ThingDef;

            if (thingDef == null || !thingDef.MadeFromStuff || !WorldComp.HasInfiniteStorages(map))
            {
                return(true);
            }

            List <FloatMenuOption> list = new List <FloatMenuOption>();

            foreach (ThingDef current in map.resourceCounter.AllCountedAmounts.Keys)
            {
                if (current.IsStuff && current.stuffProps.CanMake(thingDef) && (DebugSettings.godMode || map.listerThings.ThingsOfDef(current).Count > 0))
                {
                    ThingDef localStuffDef = current;
                    string   labelCap      = localStuffDef.LabelCap;
                    list.Add(new FloatMenuOption(labelCap, delegate
                    {
                        __instance.ProcessInput(ev);
                        Find.DesignatorManager.Select(__instance);
                        stuffDefFI.SetValue(__instance, current);
                        writeStuffFI.SetValue(__instance, true);
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
            }

            foreach (Building_InfiniteStorage storage in WorldComp.GetInfiniteStorages(map))
            {
                if (storage.Spawned)
                {
                    foreach (Thing t in storage.StoredThings)
                    {
                        ThingDef current = t.def;
                        if (current.IsStuff &&
                            current.stuffProps.CanMake(thingDef) &&
                            (DebugSettings.godMode || t.stackCount > 0))
                        {
                            string labelCap = current.LabelCap;
                            list.Add(new FloatMenuOption(labelCap, delegate
                            {
                                __instance.ProcessInput(ev);
                                Find.DesignatorManager.Select(__instance);
                                stuffDefFI.SetValue(__instance, current);
                                writeStuffFI.SetValue(__instance, true);
                            }, MenuOptionPriority.Default, null, null, 0f, null, null));
                        }
                    }
                }
            }

            if (list.Count == 0)
            {
                Messages.Message("NoStuffsToBuildWith".Translate(), MessageTypeDefOf.RejectInput);
            }
            else
            {
                FloatMenu floatMenu = new FloatMenu(list);
                floatMenu.vanishIfMouseDistant = true;
                Find.WindowStack.Add(floatMenu);
                Find.DesignatorManager.Select(__instance);
            }
            return(false);
        }
Пример #4
0
 // constructor from Designator_Build, links to constructor from ThingDef.
 public Designator_SubCategoryItem(Designator_Build designator, Designator_SubCategory subCategory)
     : base(designator.PlacingDef)
 {
     this.subCategory = subCategory;
 }
        //protected override void DrawPlaceMouseAttachments(float curX, ref float curY)
        public static void Postfix(Designator_Build __instance, float curX, ref float curY)
        {
            List <TerrainDef> neededBridges = new List <TerrainDef>();

            ThingDef              stuff   = __instance.StuffDef;
            DesignationDragger    dragger = Find.DesignatorManager.Dragger;
            IEnumerable <IntVec3> cells   = dragger.Dragging ? dragger.DragCells :
                                            GenAdj.OccupiedRect(UI.MouseCell(), __instance.PlacingRot(), __instance.PlacingDef.Size).Cells;

            foreach (IntVec3 dragPos in cells)
            {
                if (PlaceBridges.GetNeededBridge(__instance.PlacingDef, dragPos, __instance.Map, stuff) is TerrainDef tdef)
                {
                    neededBridges.Add(tdef);
                }
            }

            if (neededBridges.Count == 0)
            {
                return;
            }

            Dictionary <ThingDef, int> bridgeTotalCost = new Dictionary <ThingDef, int>();
            float work = 0;

            foreach (TerrainDef bridgeDef in neededBridges)
            {
                work += bridgeDef.GetStatValueAbstract(StatDefOf.WorkToBuild);
                if (bridgeDef.costList != null)
                {
                    foreach (ThingDefCountClass bridgeCost in bridgeDef.costList)
                    {
                        bridgeTotalCost.TryGetValue(bridgeCost.thingDef, out int costCount);
                        bridgeTotalCost[bridgeCost.thingDef] = costCount + bridgeCost.count;
                    }
                }
            }

            if (bridgeTotalCost.Count == 0)
            {
                string label = $"{StatDefOf.WorkToBuild.LabelCap}: {work.ToStringWorkAmount()} ({TerrainDefOf.Bridge.LabelCap})";                 //Not bridgeCostDef.LabelCap

                Text.Font   = GameFont.Small;
                Text.Anchor = TextAnchor.MiddleLeft;
                Widgets.Label(new Rect(curX + 29f, curY, 999f, 29f), label);                 //private const float DragPriceDrawNumberX
                curY       += 29f;
                Text.Anchor = TextAnchor.UpperLeft;
            }

            foreach (var(bridgeCostDef, bridgeCostCount) in bridgeTotalCost.Select(x => (x.Key, x.Value)))
            {
                Widgets.ThingIcon(new Rect(curX, curY, 27f, 27f), bridgeCostDef);

                string label = $"{bridgeCostCount} ({TerrainDefOf.Bridge.LabelCap})";                 //Not bridgeCostDef.LabelCap
                //This doesn't account for normal building cost + under bridge cost, but what can you do
                if (__instance.Map.resourceCounter.GetCount(bridgeCostDef) < bridgeCostCount)
                {
                    GUI.color = Color.red;
                    label     = label + " (" + "NotEnoughStoredLower".Translate() + ")";
                }
                Text.Font   = GameFont.Small;
                Text.Anchor = TextAnchor.MiddleLeft;
                Widgets.Label(new Rect(curX + 29f, curY, 999f, 29f), label);                 //private const float DragPriceDrawNumberX
                curY       += 29f;
                Text.Anchor = TextAnchor.UpperLeft;
            }
            GUI.color = Color.white;
        }
Пример #6
0
 public static void Prefix(Designator_Build __instance)
 {
     stuffDef    = __instance.StuffDef;
     designating = true;
 }
Пример #7
0
        public bool BuildingDesignatorControl()
        {
            if (Find.CurrentMap == null || Find.DesignatorManager == null)
            {
                return(true);
            }
            var Dem = Find.DesignatorManager.SelectedDesignator;

            if (Dem != null && Dem is Designator_Build)
            {
                if (Event.current.type == EventType.MouseDown && Event.current.button == 2)
                {
                    //Better than UI.mousecell
                    MiddleClickCell = Find.CameraDriver.MapPosition;
                }

                //Middle click to select designator
                if (Event.current.type == EventType.MouseUp && Event.current.button == 2 && MiddleClickCell == Find.CameraDriver.MapPosition)
                {
                    Thing   targetThing = null;
                    IntVec3 UICell      = UI.MouseCell();
                    Map     map         = Find.CurrentMap;
                    if (map == null)
                    {
                        return(false);
                    }
                    if (!UICell.InBounds(map))
                    {
                        return(false);
                    }

                    //Search for blueprints
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstThing <Blueprint>(map);
                    }

                    //Search for frames
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstThing <Frame>(map);
                    }

                    //Search for Buildings
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstBuilding(map);
                    }

                    //Can't find things
                    if (targetThing == null)
                    {
                        //SoundDefOf.ClickReject.PlayOneShotOnCamera();
                        Event.current.Use();
                        return(false);
                    }

                    //Find designator
                    Designator_Build Desig = null;
                    Desig = BuildCopyCommandUtility.FindAllowedDesignator(targetThing.def);

                    if (Desig == null && (targetThing is Blueprint || targetThing is Frame))
                    {
                        Desig = BuildCopyCommandUtility.FindAllowedDesignator(targetThing.def.entityDefToBuild);
                    }

                    if ((targetThing.def.BuildableByPlayer || targetThing.def.entityDefToBuild?.BuildableByPlayer == true) && Desig != null)
                    {
                        //Set stuff

                        if (targetThing.Stuff != null)
                        {
                            Desig.SetStuffDef(targetThing.Stuff);
                        }
                        if ((targetThing as Blueprint_Build)?.stuffToUse != null)
                        {
                            Desig.SetStuffDef((targetThing as Blueprint_Build).stuffToUse);
                        }
                        if ((targetThing as Blueprint_Install)?.Stuff != null)
                        {
                            Desig.SetStuffDef((targetThing as Blueprint_Install).Stuff);
                        }
                        if ((targetThing as Frame)?.Stuff != null)
                        {
                            Desig.SetStuffDef((targetThing as Frame).Stuff);
                        }

                        Find.DesignatorManager.Select(Desig);
                        SoundDefOf.Click.PlayOneShotOnCamera();
                    }
                    else
                    {
                        //SoundDefOf.ClickReject.PlayOneShotOnCamera();
                    }

                    Event.current.Use();
                    return(false);
                }

                //Cancel drag

                //First, absorb Right click event, handle it manually
                if (Event.current.type == EventType.MouseDown && Event.current.button == 1)
                {
                    Event.current.Use();
                }

                if (IsCancelDragging)
                {
                    GenUI.DrawMouseAttachment(CancelIcon, string.Empty, 0);
                }
                if (Input.GetMouseButton(1))
                {
                    if (IsCancelDragging)
                    {
                        //RenderCancelHighlights();
                    }
                    else
                    {
                        //Start cancel dragging

                        IsCancelDragging = true;
                        DragStart        = UI.MouseCell();
                        SoundDefOf.Click.PlayOneShotOnCamera(null);
                    }
                }

                //Right click up
                else if (Event.current.type == EventType.MouseUp && Event.current.button == 1)
                {
                    IsCancelDragging = false;
                    selectedThings.Clear();
                    Event.current.Use();

                    if (selectedThings.Any())
                    {
                        selectedThings.Do(delegate(Thing t) { t.Destroy(DestroyMode.Cancel); });
                        SoundDefOf.Designate_Cancel.PlayOneShotOnCamera();
                    }
                    else
                    {
                        SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
                        Find.DesignatorManager.Deselect();
                        return(false);
                    }
                }

                //While cancel dragging, left click to abort
                if (Event.current.type == EventType.MouseDown && Event.current.button == 0 && IsCancelDragging)
                {
                    selectedThings.Clear();
                    IsCancelDragging = false;
                    SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
                    Find.DesignatorManager.Deselect();
                    Event.current.Use();
                    return(false);
                }

                //Drag to place blueprints

                var BuildDesignator = (Designator_Build)Dem;

                if (BuildDesignator.DraggableDimensions != 0)
                {
                    return(true);
                }

                if (Event.current.type == EventType.MouseDown && Event.current.button == 0)
                {
                    PreviousCell = IntVec3.Invalid;
                    ClickedFlag  = true;
                    Event.current.Use();
                }
                if (Event.current.type == EventType.MouseUp && Event.current.button == 0)
                {
                    PreviousCell = IntVec3.Invalid;
                    ClickedFlag  = false;
                    Event.current.Use();
                }

                if (Input.GetMouseButton(0) && !Mouse.IsInputBlockedNow && PreviousCell != UI.MouseCell() && ClickedFlag)
                {
                    var acceptanceReport = BuildDesignator.CanDesignateCell(UI.MouseCell());

                    if (DebugSettings.godMode && acceptanceReport.Accepted) //Handle god mode
                    {
                        Traverse     t        = Traverse.Create(BuildDesignator);
                        BuildableDef entDef   = t.Field("entDef").GetValue <BuildableDef>();
                        Rot4         rot      = t.Field("placingRot").GetValue <Rot4>();
                        CellRect     cellRect = GenAdj.OccupiedRect(UI.MouseCell(), rot, entDef.Size);
                        foreach (IntVec3 c in cellRect)
                        {
                            var thinglist = c.GetThingList(Find.CurrentMap);
                            for (int i = 0; i < thinglist.Count; i++)
                            {
                                var thing3 = thinglist[i];
                                if (!GenConstruct.CanPlaceBlueprintOver(entDef, thing3.def))
                                {
                                    acceptanceReport = new AcceptanceReport("SpaceAlreadyOccupied_DevFail");
                                }
                            }
                        }
                    }
                    if (acceptanceReport.Accepted)
                    {
                        BuildDesignator.DesignateSingleCell(UI.MouseCell());
                        BuildDesignator.Finalize(true);
                    }
                    else
                    {
                        //If this is first cell clicked
                        if (PreviousCell == IntVec3.Invalid)
                        {
                            Messages.Message(acceptanceReport.Reason, MessageTypeDefOf.SilentInput, false);
                            BuildDesignator.Finalize(false);
                        }
                    }

                    PreviousCell = UI.MouseCell();
                    //Event.current.Use();
                }
                return(false);
            }
            else //This is not Building designator
            {
                IsCancelDragging = false;
                return(true);
            }
        }
Пример #8
0
 public static bool VehicleMaterialOnBuildGizmo(Vector2 topLeft, float maxWidth, BuildableDef ___entDef, ref GizmoResult __result, Designator_Build __instance)
 {
     if (___entDef is VehicleBuildDef def)
     {
         __result = RenderHelper.GizmoOnGUIWithMaterial(__instance, new Rect(topLeft.x, topLeft.y, __instance.GetWidth(maxWidth), 75f), def);
         if (def.MadeFromStuff)
         {
             Designator_Dropdown.DrawExtraOptionsIcon(topLeft, __instance.GetWidth(maxWidth));
         }
         return(false);
     }
     return(true);
 }
Пример #9
0
        public static void Postfix(Designator_Build __instance, ref string __result)
        {
            try
            {
                BuildableDef entDef   = Traverse.Create(__instance)?.Field("entDef")?.GetValue <BuildableDef>();
                ThingDef     stuffDef = Traverse.Create(__instance)?.Field("stuffDef")?.GetValue <ThingDef>();

                string walkspeed   = "";
                string fertility   = "";
                string beauty      = "";
                string cleanliness = "";

                //FertileFields terraforming
                if (MoreInfoBox.fertileFields)
                {
                    entDef = TryGetFertileFieldsTerrainDef(entDef);
                }

                if (entDef is TerrainDef)
                {
                    if (entDef.passability != Traversability.Impassable)
                    {
                        walkspeed = "MIB.Speed".Translate(SpeedPercentString(entDef.pathCost));
                    }
                    else
                    {
                        walkspeed = "MIB.Impassable".Translate();
                    }

                    if (entDef.fertility > 0)
                    {
                        fertility =
                            "MIB.Fertility".Translate(entDef.fertility.ToStringPercent());
                    }
                }

                if (entDef.HasStat(StatDefOf.Beauty))
                {
                    beauty = "MIB.Beauty".Translate(entDef.GetStat(stuffDef, StatDefOf.Beauty).ToStringByStyle(ToStringStyle.Integer));
                }

                if (entDef.HasStat(StatDefOf.Cleanliness))
                {
                    cleanliness = "MIB.Cleanliness".Translate(entDef.GetStat(stuffDef, StatDefOf.Cleanliness).ToStringByStyle(ToStringStyle.FloatOne));
                }

                //extra linebreak
                bool extraLineBreak = Text.Font == GameFont.Tiny;
                if (extraLineBreak)
                {
                    var tmp = Text.Font;
                    Text.Font      = GameFont.Small;
                    extraLineBreak = Text.CalcHeight(__instance.LabelCap, ArchitectCategoryTab.InfoRect.width - 7 * 2) > 25;
                    Text.Font      = tmp;
                }

                __result = (extraLineBreak ? "\n" : "") + walkspeed + fertility + beauty + cleanliness + "\n" + __result;
            }
            catch (Exception e)
            {
                Log.Error(e.ToString());
            }
        }