private void LoadPattern(DesignPattern designPattern) { PB_Pattern.Image = ImageUtil.ResizeImage(designPattern.GetImage(), 128, 128); PB_Palette.Image = ImageUtil.ResizeImage(designPattern.GetPalette(), 150, 10); L_PatternName.Text = designPattern.DesignName + Environment.NewLine + designPattern.TownName + Environment.NewLine + designPattern.PlayerName; }