private static void PostfixInvalidate(DepotWindowVehicleListItemStoragesView __instance, Transform ____itemsContainer, int?____version) { StorageViewHelper instanceData; if (_instancesData.TryGetValue(__instance, out instanceData)) { instanceData.Invalidate(____version); } }
private static DepotWindowVehicleListItemStoragesView InstantinateStoragesView(Transform transform, Vehicle vehicle) { if (_storagesViewTemplate == null) { var listItem = UnityEngine.Object.Instantiate <DepotWindowVehicleListItem>(R.Game.UI.DepotWindow.DepotWindowVehicleListItem); _storagesViewTemplate = listItem.StoragesView; _storagesViewTemplate.transform.SetParent(null); _storagesViewTemplate.gameObject.SetActive(false); listItem.DestroyGameObject(); } var result = UnityEngine.Object.Instantiate <DepotWindowVehicleListItemStoragesView>(_storagesViewTemplate, transform); result.Initialize(vehicle); return(result); }
public static DepotWindowVehicleListItemStoragesView InstantinateStoragesViewForVehicleWindow(Transform transform, Vehicle vehicle) { DepotWindowVehicleListItemStoragesView result = InstantinateStoragesView(transform, vehicle); var render = result.gameObject.GetComponent <CanvasRenderer>(); if (render) { render.SetAlpha(0); foreach (Text text in result.GetComponentsInChildren <Text>(true)) { text.color = Color.white; } } return(result); }
private static bool PrefixInvalidate(DepotWindowVehicleListItemStoragesView __instance, Transform ____itemsContainer, Vehicle ____vehicle) { if (!(____vehicle is Train)) { return(true); } StorageViewHelper instanceData; if (!_instancesData.TryGetValue(__instance, out instanceData)) { Type type = ____itemsContainer.GetType(); var newInstanceData = new StorageViewHelper(__instance, ____vehicle); _instancesData.Add(__instance, newInstanceData); } return(true); }
public StorageViewHelper(DepotWindowVehicleListItemStoragesView storagesView, Vehicle vehicle) : base() { this._vehicle = vehicle; _origItemsContainer = storagesView.transform.Find("ItemsContainer"); _origItemsContainer.Clear(true); var origCapacityValueContainer = storagesView.transform.Find("CapacityValueContainer"); _capacityOverflowTextContainer = storagesView.transform.Find("OverflowCountTextContainer"); _capacityOverflowText = _capacityOverflowTextContainer.GetComponentInChildren <Text>(); Transform capacityValueContainer = origCapacityValueContainer; Transform itemsContainer; for (var i = 0; i < MAX_ITEMS_COUNT; i++) { FileLog.Log(i.ToString()); itemsContainer = UnityEngine.Object.Instantiate <RectTransform>((RectTransform)_origItemsContainer, storagesView.transform); itemsContainer.SetSiblingIndex(i * 2); itemsContainer.name = _origItemsContainer.name + (i + 1); if (i > 0) { capacityValueContainer = UnityEngine.Object.Instantiate <RectTransform>((RectTransform)origCapacityValueContainer, storagesView.transform); capacityValueContainer.name = origCapacityValueContainer.name + (i + 1); } capacityValueContainer.SetSiblingIndex(i * 2 + 1); _storageData[i] = new StorageData { ItemsContainer = itemsContainer, CapacityValueContainer = capacityValueContainer, CapacityValueText = capacityValueContainer.GetComponentInChildren <Text>() }; } ClearItems(); }