Пример #1
0
 private static void ClearInfo()
 {
     Destroy(GroupGameObject_);
     ArrowGroup_      = null;
     BottomPlane_     = null;
     GroupGameObject_ = null;
     DeployDragHandeler.InDragMode = true;
 }
Пример #2
0
    public static DeployBottomPlane CreateInstance(Transform parent, float size)
    {
        GameObject go = Instantiate(Prefab) as GameObject;

        go.transform.SetParent(parent);

        DeployBottomPlane instance = go.AddComponent <DeployBottomPlane>();

        instance.ResetSize(size);

        return(instance);
    }