Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        rigid = GetComponent <Rigidbody>();

        deneb = GameObject.FindGameObjectWithTag("BossEnemy").GetComponent <Deneb>();
        if (deneb.OnRight)
        {
            speed = -speedOrigin;
        }
        else
        {
            speed = speedOrigin;
        }
        SetMarker();
    }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     rigid = GetComponent <Rigidbody>();
     deneb = GameObject.FindGameObjectWithTag("BossEnemy").GetComponent <Deneb>();
     SetMarker();
 }