/// 破棄 public override bool DoTerm() { if (sceneMgr != null) { sceneMgr.Term(); } sceneMgr = null; GameCtrlManager ctrlResMgr = GameCtrlManager.GetInstance(); ctrlResMgr.Term(); AppDispEff.GetInstance().Term(); AppDebug.Term(); AppInput.GetInstance().Term(); AppLyout.GetInstance().Term(); AppSound.GetInstance().Term(); DemoGame.RenderGeometry.Term(); Data.ModelDataManager.GetInstance().Term(); return(true); }