public void TestCreateEntity() { // Test if unique IDs are being created. var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); Assert.IsNotNull(entity, "Creating entity failed."); }
public void TestGetEntitiesByTagUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "TagA"; var foundEntities = manager.GetEntitiesByTag ("TagB"); Assert.IsTrue(foundEntities.ToArray().Length == 0, "Retrieving existing entities by invalid tag failed."); }
public void TestGetEntitiesByComponentTypeUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.AddComponent (new MoveComponent()); var foundEntities = manager.GetEntitiesByComponentType (typeof(HealthComponent)); Assert.IsTrue(foundEntities.ToArray().Length == 0, "Retrieving entities by not existing component type failed."); }
public void TestEntityGetComponentsByTypeUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; entity.AddComponent (new MoveComponent()); var a = entity.GetComponentsByType<HealthComponent>(); Assert.IsTrue(a.ToArray().Length == 0, "Getting non-existing entity component by type failed."); }
public void TestEntityGetFirstComponentOfTypeHappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; entity.AddComponent (new MoveComponent()); entity.AddComponent (new HealthComponent()); MoveComponent o = entity.GetFirstComponentOfType<MoveComponent>() as MoveComponent; Assert.IsTrue(o != null && o.GetType() == typeof(MoveComponent), "Getting existing entity component of type failed."); }
public void TestUpdate() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; entity.AddComponent (new MoveComponent()); entity.AddComponent (new HealthComponent(10)); var system = new HealthSystem (manager); system.Update (0f); var healthComponent = entity.GetFirstComponentOfType<HealthComponent>() as HealthComponent; healthComponent.CurrentHealthPoints = -1; system.Update (1f); Assert.IsFalse (healthComponent.IsAlive, "Updating health system failed."); }
public void TestEntityAddComponent() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; // Add two move components. entity.AddComponent (new MoveComponent ()); entity.AddComponent (new MoveComponent ()); // Add one health component. entity.AddComponent (new HealthComponent ()); Assert.IsTrue(entity.GetComponentsByType<MoveComponent>().ToArray().Length == 2 && entity.GetComponentsByType<HealthComponent>().ToArray().Length == 1, "Adding components failed."); }
public void TestGetEntityByIDHappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); var checkEntity = manager.GetEntityByID (entity.UniqueId); Assert.IsTrue(entity == checkEntity, "Retrieving existing entity by ID failed."); }
public void TestHasEntityWithIDUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); Console.WriteLine ("Added entiry: " + entity.UniqueId); IComparable nonExistingID = DemoEntity.RandomGuid (); bool b = manager.HasEntityWithID (nonExistingID); Console.WriteLine ("Looking up " + nonExistingID + "; " + b); Assert.IsFalse(b, "Checking for non existing entity ID failed."); }
public void TestHasEntityWithIDHappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); bool b = manager.HasEntityWithID (entity.UniqueId); Assert.IsTrue(b, "Checking for existing entity ID failed."); }
public void TestGetEntityByIDUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); IComparable nonExistingID = DemoEntity.RandomGuid (); var checkEntity = manager.GetEntityByID (nonExistingID); Console.WriteLine ("CHECK: " + entity); Console.WriteLine ("CHECK: " + nonExistingID); Console.WriteLine ("CHECK: " + checkEntity); Assert.IsNull(checkEntity, "Retrieving non existing entity by ID failed."); }
public void TestEntityGetFirstComponentOfTypeUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; entity.AddComponent (new MoveComponent()); var o = entity.GetFirstComponentOfType<HealthComponent>(); Assert.IsTrue(o == null, "Getting non-existing entity component of type failed."); }
public void TestEntityTag() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; Assert.IsTrue(((string)entity.Tag) == "A string tag", "Reading entity tag failed."); }
public void TestEntityRemoveComponent() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; var move1 = new MoveComponent () { dX = 1f, dY = 1f }; var move2 = new MoveComponent () { dX = 2f, dY = 2f }; // Add two move components. entity.AddComponent (move1); entity.AddComponent (move2); // Add one health component. entity.AddComponent (new HealthComponent ()); bool b = entity.RemoveComponent (move2); // Asure that the move2 component has been removed and move1 is still in the entity. var move1Compare = entity.GetFirstComponentOfType<MoveComponent>() as MoveComponent; // Also assure that move2 is really gone and only one move component is left. var remainingMoveComponents = entity.GetComponentsByType<MoveComponent>().ToArray(); Assert.IsTrue(b && move1Compare.dX == move1.dX && remainingMoveComponents.Length == 1, "Removing component failed."); }
public void TestEntityHasComponentByTypeUnhappyPath() { var manager = new DemoEntityManager (); var entity = manager.CreateEntity (); entity.Tag = "A string tag"; entity.AddComponent (new MoveComponent()); bool b = entity.HasComponentOfType<HealthComponent>(); Assert.IsFalse(b, "Getting non-existing entity component by type failed."); }