Пример #1
0
    new void Awake()
    {
        base.Awake();

        soldierAI = soldier.GetComponent <DemoEnemyAI>();

        behaviourTree.context.localData.Add <bool>(() => { return(new BlackBoardProperty <bool>("TookDamage", false)); });
        behaviourTree.context.localData.Add <Vector3>(() => { return(new BlackBoardProperty <Vector3>("positionToGoTo", Vector3.zero)); });
    }
 private void Start()
 {
     owner = GetComponentInParent <DemoEnemyAI>();
 }